Special Ability

All class features are being translated into special abilities that can be “taken” as part of character creation and character advancement, similar to fighter bonus feats and rogue special abilities.

Special Abilities
Extraordinary Animal Companion Aura Bite Camouflage Combat Style Damage Reduction Evasion Fast Movement Favored Enemy Hide in Plain Sight Nature Sense Powerful Build Rage Resist Nature's Lure Scent Sneak Attack Swift Tracker Timeless Body Trackless Step Trap Sense Trapfinding Uncanny Dodge Venom Immunity Wild Empathy AC Bonus Woodland Stride
Spell-like Detect Evil Divine Spellcasting Energy Ray Extra Uses Per Day Fascinate Mass Suggestion Remove Disease Song of Freedom Special Mount Suggestion
Supernatural Enhance Arrow Smite Wild Shape