Special Abilities
Special Ability
All class features are being translated into special abilities that can be “taken” as part of character creation and character advancement, similar to fighter bonus feats and rogue special abilities.
| Special Abilities | |
|---|---|
| Extraordinary | Animal Companion • Aura • Bite • Camouflage • Combat Style • Damage Reduction • Evasion • Fast Movement • Favored Enemy • Hide in Plain Sight • Nature Sense • Powerful Build • Rage • Resist Nature's Lure • Scent • Sneak Attack • Swift Tracker • Timeless Body • Trackless Step • Trap Sense • Trapfinding • Uncanny Dodge • Venom Immunity • Wild Empathy • AC Bonus • Woodland Stride |
| Spell-like | Detect Evil • Divine Spellcasting • Energy Ray • Extra Uses Per Day • Fascinate • Mass Suggestion • Remove Disease • Song of Freedom • Special Mount • Suggestion |
| Supernatural | Enhance Arrow • Smite • Wild Shape |