Energy Ray (Sp)

Once per day as a standard action, you can create a ray of energy that shoots forth from you fingertip and strikes a target within 25 feet + 5 feet per 4 character levels, dealing damage if you succeed on a ranged touch attack with the ray. The ray deals a kind of energy damage that you choose when you gain this ability.

Cold: A ray of this energy type deals 1d6+1 cold damage.

Electricity: A ray of this energy type provides a +3 bonus on your attack roll if the target is wearing metal armor and deals 1d6 electricity damage.

Fire: A ray of this energy type deals 1d6+1 fire damage.

Sonic: A ray of this energy type deals 1d6–1 point of sonic damage and ignores an object’s hardness.

Sonic Ray (Sp):

Once per day as a standard action, you can create a ray of sonic energy that shoots forth from your fingertip accompanied by a tremendous scream of rage. The ray strikes a target within 25 feet + 5 feet per 4 character levels, dealing 1d6–1 points of sonic damage if you succeed on a ranged touch attack with the ray.