Smite

Smite Evil

As the paladin ability.

Smite Evil 1/day

Prerequisite: Base attack bonus +1.

Benefit: Once per day, you may attempt to smite evil with one normal melee attack. You add your Charisma bonus (if any) to your attack roll and deal 1 extra point of damage per character level to a maximum of +4. If you accidentally smite a creature that is not evil, the smite has no effect, but the ability is still used up for that day.

Smite Evil 2/day

Prerequisites: Base attack bonus +5.

Benefit: Twice per day, extra damage maximum of +9.

Smite Evil 3/day

Prerequisites: Base attack bonus +10.

Benefit: Three times per day, extra damage maximum of +14.

Smite Evil 4/day

Prerequisites: Base attack bonus +15.

Benefit: Four times per day, extra damage maximum of +19.

Smite Evil 5/day

Prerequisites: Base attack bonus +20.

Benefit: Five times per day, extra damage maximum of +20.