Half-giant

Half-giant Traits

— +2 Strength, −2 Dexterity: Half-giants are strong, but not too nimble.

— Giant: Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.

— Medium-size: No special bonuses or penalties due to size.

— Base land speed is 30 feet.

— +2 racial bonus on Diplomacy and Sense Motive checks.

— +2 racial bonus on Craft (any) checks.

Powerful Build

Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.

A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.